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First of all, the camera-view auto-levels (and it is a killer) when Spidey is in motion and secondly, like all console-designed games, gaining advantage over opponents and in game-physics, you will be required to do swift combinations of moves. If you don't own a gamepad, don't even bother to play it - the combination of keyboard and mouse are licensed to kill the gameplay of USM. And eventually, envy and frustration will make it even worse: an abject weapon for the vindictive Eddie. Of course, like in all comic-books, this project proved to be a total failure. The venom suit was created by doctors Richard Parker and Edward Brock in their attempt to find a way to cure cancer. You will also have the opportunity to take over his twisted friend, Eddie Brock Jr, dressed up with the Venom suit. So, like in the comics launched five years ago, the game depicts the life of the teenager Peter Parker who has a knack for mixing school classes with fighting crime. For this project, Treyarch hired the creators of the comic, Brian Michael Bendis (screenplay) and Mark Bagley (character design). Ultimate Spider-Man doesn't bare the Marvel's comic-book title for nothing. But this doesn't save it from being a fine example of misplaced talent. I mean that unlike the other iterations of Spiderman, this one can be actually played. Ultimate Spider-Man, unlike its brethren, manages to escape this dark legacy. Until now, any game marked by the spider logo was a curse to anyone attempting to give it some credit (I am talking about the PC versions).
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